AI Insights · Timothy · April 2025
Top Gacha Games in Latin America: Q1 2025 Performance Overview
Explore the performance of top gacha games in Latin America during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the gacha game market in Latin America saw notable activity across top titles on a unified platform. Here's a closer look at the performance of the leading games in this category.
Pokémon TCG Pocket from The Pokemon Company experienced fluctuating weekly revenue, peaking at approximately $838K in late January. Downloads decreased steadily throughout the quarter, starting from over 1M in early January to around 253K by the end of March. Active users remained high, with a slight decline from 4.7M to 3.5M.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a varied revenue trend, reaching a high of $572K mid-January. Downloads were relatively stable, maintaining figures around the 500K mark. Active users saw a peak of 8.5M at the beginning of the quarter, stabilizing to around 7.7M by March.
Last War:Survival from FUNFLY PTE. LTD. recorded a consistent revenue stream, with a noticeable increase to $587K in early February. Downloads saw a sharp decline from 477K to 106K. Active users hovered around 1.1M throughout the quarter.
eFootball™ by KONAMI had a varied revenue performance, reaching $454K at the start and ending at $322K. Downloads surged mid-quarter, hitting 343K in February. The active user base was robust, peaking at 4.3M in early March.
8 Ball Pool™ from Miniclip.com saw a gradual decline in revenue, starting from $329K and ending at $186K. Downloads decreased from 1.4M in early January to 617K by March. Active users decreased significantly from 14.5M to 9M.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for a deeper understanding of market dynamics.